If you said goodbye to me tonight, there would still be music left to write. -- Billy Joel, For the Longest Time

Failing to Blunder About Star Trek: Discovery

I feel like I need some time to process this season more than I have been, so I’m going to build up a little lag between watching new episodes and talking about them. Instead, very quick impressions:

  • I didn’t really like “People of Earth”, but this is purely a matter of implementation; at a conceptual level it’s pretty much exactly what I want out of my Star Trek.
  • On the other hand, I really liked “Forget Me Not”. And Zora’s brief appearance is only the least of the reasons. “People are tempted to be assholes, but ultimately choose not to be,” seems to be a running theme and it is very much where Star Trek should be.

Can’t Get A Post Ready, You Know Why

Depending on the outcome last night, I am one of several forms of indisposed.

Depending on the outcome last night, I may return to a normal schedule next week.

Depending on the outcome last night, this may be the last you hear from me.

I’m tired of being told how we should be civil and stay friends with our political opponents. If with your vote, you are choosing to oppress my gay friends, threaten my black friends, threaten my Jewish friends, delegitimize my Hispanic friends, kill my friends with chronic medical conditions, give me the plague, and leave a planet uninhabitable for my children, it is not reasonable to expect me to be nice to you and frankly, I wish you’d have the honesty to hate me to my face rather than gaslighting me with “civility” whole you attack me, my friends and everything I hold dear.

 

Some Blundering About Star Trek: Discovery 3×02: Far From Home

Well that serves me right, doesn’t it? We actually get a properly nasty, even sadistic villain in Zareh, and start challenging my whole, “The universe bends toward utopia” thing.

But the reason I’m okay with it is that the climax reveals that, as it turns out, Zareh was never really as big of a threat as he was coded to be. A nasty piece of work, to be sure, but when it throws down, Georgiou just tanks a bunch of shots from his pointlessly nasty torturegun, and, hey, Saru is a seven-foot-tall apex predator who – I am glad they have not forgotten – can shoot fuck-off-murder-darts out of his skull (The fuck-off-murder-darts continue to not actually do all that much. Which is sad but makes sense given that they were, after all, evolved for hunting a race of frail, goo-covered, aquatic humanoids). Zareh is scary, but he’s the sort of penny-ante thug who’s only of any note because The Burn made space into a small pond. Saru was doing things the hard way because it was the right thing to do rather than throwing his weight around for expedience. And Tilly was there too.

And compared to last week, they do much more to sell the whole, “This is the future and it’s weird.” The exchange last time was a big futurey city and all, but we’ve seen that before. This unnamed planet has floating boulders and parasitic ice, because space is big and weird and that sort of stuff happens.

Also good:

  • “You’ve got some Leland on your shoe.”
  • I got a kick out of Oweosekun and Detmer competing to shout for everyone to brace for impact.
  • I dig how everyone comes off a little shellshocked but is holding it together because they’re professionals.
  • “Let’s go down to sickbay and get our lungs modified so we can breathe the air here,” is kind of an amazing offhand thing to do. I wonder if they did it just so that the VFX artists didn’t need to create a new CGI model for Saru wearing a respirator.
  • Reuniting Michael with the others in the last scene is great, because separating them was a good way to give us two different angles on the new setting, but it would’ve been tedious to extend the quest to reunite into a longer plot arc.
  • Once again everyone works out the fact that the Discovery crew are time travelers all on their own and takes it entirely in stride.
  • The take on Discovery being out-of-time feels pretty fresh. Your “classic” Out-of-Time Space Opera setup has the heroes as being constrained by limited resources but possessing a ship full of The Uber-Technology-of-the-Old-Gods. Here, Discovery is at a disadvantage because their technology is out of date – they have to trade for things that anyone in this time would be able to build for themselves out of Programmable Matter, but transportation is very high-cost in this world, and Discovery has a massive stockpile of dilithium and the ability to travel without warp.
  • Just like last week, instead of “this is a grimdark future where everyone’s out for number one and no one believes in unity and togetherness,” we encounter people who want to believe in the ideals of the Federation and are instantly on-board for being better people once they had a legitimate choice in the matter. Even to the point of the miners letting Zareh go with an uncertain chance at survival.

On the other hand:

  • Something’s wrong with Detmer, and instead of talking about it with the people she cares about, she’s keeping it to herself even though it’s impacting her performance when they need her. I hate this bullshit, especially in my Star Trek. I also question the fact that her medical exam didn’t turn up what was wrong with her. I assume the implication is that it’s a problem with her cybernetics, but you’d think “Check her cybernetics” is part of a standard medical checkup.
  • I’m glad Hugh and Stamets have patched things up, but it feels like their reconciliation skipped over a whole lot of tentative fumbling toward a new and stronger partnership while Stamets was in a medically induced coma, because they’re just all happy and comfortable and lovey-dovey now in a way that kind of disrespects the fact that they’ve been through a lot and Hugh should be still sorting through his existential crisis.
  • Georgiou isn’t quite right this week. We get that she’s feeling maternal about Michael, but Georgiou is a hypercompetent psychopath, so in the early part of the episode, the fact that she seems largely unconcerned with getting the ship working feels too far out in the direction of, “She’s behaving irrationally in her desire to find and protect Michael.” Saru is right: they can’t help Michael with a broken starship, and even in full-Mama-Bear mode, Georgiou is the sort of Retired Evil Empress who should appreciate that.
  • Tig Notaro is a joy in every single scene, but I do prefer it when they give her something to actually do rather than complaining about her back.
  • I was just telling people how much I love Linus because his dialogue is always just mundane shit unrelated to him being a lizard man. And here they go having his one line of dialogue being about his visual spectrum. They never even elaborate on why Georgiou cares about it; it seems like it’s a setup for something – she wants him to help her find something or identify something, but all she does is give him the slip to go rescue Saru and Tilly.
  • “Parasitic ice” is a cool concept and a good way to establish us as being in a Weird Future, but, like, what does that even mean? How does that even work? The floating boulders, I’m just like, “Okay, cool.” But I want some detail on what “parasitic ice” is.
  • So I guess V’dreysh is just pidgin for “Federation” and not the proper name for some degenerate remnant of the Federation that has given in to their colonialist tendencies. Disappointing.

Some Blundering About Star Trek: Discovery 3×01: That Hope Is You, Part 1

I’ll get back to Short Treks when I get around to it. Just a short blunder this week. In the weeks leading up to this, I’d been increasingly worried that Disco was going to evolve into Gene Roddenberry’s Andromeda, but so far, they’ve avoided that in a very key way that I bet will piss people off.

To wit: despite the neverending pull of the grimdark, this far-future where the Federation has fallen? It’s not grimdark. Everyone’s… Okay. For the first half of the episode, Book is a jerk to Michael, but he’s in dire straits and she has caused him a lot of trouble; he’s actually a pretty great guy. Book is all like, “Oh the Federation’s gone and everyone’s out for themselves now and no one cares about the ideals of Starfleet any more,” but he just randomly knows a guy who is has spent his whole life being ridiculously devoted to his duty as a technically-not-even-really-a-Starfleet-Officer. (Now, it is a bit of an annoyance that they keep trying to play this fake-out “Rah, we’re all grimdark and everyone is only out for themselves and you need to get all hard and mean and dystopian or this universe will eat you up,” when they’re clearly not going there) Even the antagonists aren’t really bad people; their response to Michael and Book is pretty darned reasonable given that they are in the middle of pulling off a major heist. They’re… Pleasant.

That is why this is not Andromeda: because it is not fundamentally set in a fallen, grimdark universe; it is set in a universe which is at its fundamental level, oriented toward utopia, even if it has been pushed farther from that goal than ever before.

Other things I like:

  • How incredibly obvious it is that the Orion and the Andorian enforcers are a couple.
  • Things Book Namechecks:
    • Quantum Slipstream
    • A time war
    • Recrystalizing dilithium
  • The Federation didn’t collapse in one big dramatic explosive confrontation; it just sort of petered out in the face of the work of utopia having gotten much, much harder.
  • I do really like the play of emotions Michael goes through at the beginning, alternating between despair at her situation and her inability to locate Discovery, with her elation to confirm that sentient life still exists, to determination as she slaps on her badge and walks toward the smoke from Book’s crash.
  • Kitty!
  • This thirty-second century design trend of stuff just growing out of the floor is neat.
  • Everyone taking time travel in stride. Also, Michael and Sahil both understand wormhole-based time travel well enough to casually explain that Discovery and Michael should’ve ended up close to the same physical location, but Discovery might show up years in the future. Is that a reference to Star Trek (2009), where Spock and Nero show up decades apart?
  • I get that people are gonna find it corny. But when Sahil confesses that he isn’t really an officer, and Michael commissions him? I actually got goosebumps. You can feel what he feels, having spent his whole life manning this outpost waiting to be helpful to someone from Starfleet, thinking probably it would never happen, and then getting it. That’s Star Trek. That right there.

On the other hand:

  • The transition from Book setting Michael up and being a jerk for the first half of the episode who only looks out for number one and doesn’t believe in the principles of unity and utopianism to the reveal that he’s a vigilante environmentalist saving the space slugs who I guess is actually into peace and unity and utopianism is clunky. Given that the dialogue in the very first scene reveals that the cargo he’s stolen is a living creature he’s rescuing, it’s weird that the structure of the middle third plays it coy like it’s going to be a shocking reveal that his cargo was a wild animal and he wanted to rescue it.
  • Stoned Michael.
  • I don’t like Michael’s reaction to learning of the fall of the Federation. Sadness, sure, but her immediate reaction is disbelief. Disbelief that a civilization could have possibly fallen in a thousand years. The Federation is only a hundred years old in her time and already almost collapsed once. And she not only assumed it would still exist but can’t believe it could’ve collapsed in longer than the lifespan of basically any civilization other than Ancient Egypt?
  • Michael is more chill with reducing people to puddles of goo than I am really comfortable with.
  • Okay, I was fine with it, but for the record, Evelyn had a strong objection that “Book” is not a name, but rather an object.

Random Discovery Reflection:

  • The Discovery crew learned about the events of the Enterprise episode, “In a Mirror, Darkly”. So Starfleet spent ten years knowing that one of their Constellation Class cruisers was eventually going to get zapped back in time and into a parallel universe. But they apparently did nothing at all about it. This sounds weird, but it’s less weird if you imagine the USS Defiant as Covid-19.

Some Blundering About Star Trek: Lower Decks 1×07: Much Ado About Boimler

And we’re back. A few weeks behind, but we’ll make do. Much Ado About Boimler is… Fine. Just fine. This show still isn’t clicking with me, but they’ve done a good job at toning down the parts I find most grating.

The title of this episode… I really like the cadence of it. But it isn’t really a particularly good fit for the episode. Nearly any of the Boimler-heavy episodes could’ve carried the title better. Boimler’s consigned to the B-plot this week, and while it’s the funnier of the two plot-halves, it’s a fairly modest role.

Every episode of Lower Decks is a continuity-fest, squarely targeting old-school fans and rewarding them for their obsession with trivia. But this one feels particularly heavy-handed on that front. I’d be upset about this, but fortunately, the story manages to be fairly solid in spite of it. The command staff are all sent off on a dangerous black ops mission, leaving the Cerritos in the care of a “babysitter captain”. This is a very straight-up whole-plot-homage to the seminal TNG episode “Chain of Command”, and one of my two disappointments this week is that somehow they managed not to bother doing a “THERE ARE FOUR LIGHTS!” reference. Unlike “Chain of Command”, the episode follows the Cerritos exclusively, rather than primarily focusing on the black ops team. One gag I rather like is that we get basically no details about the mission that has taken the captain, first officer, and security chief, and the one of two we do are incongruous and actively undermine the idea of them being on a high-stakes high-danger mission.

Mariner is incredibly down on the idea, even referencing Jellico, until it turns out that their babysitter captain is another of her Old Friends From The Academy. Ramsay makes Mariner temporary first officer, but Mariner immediately starts fucking up simple tasks in embarrassing ways. Also, there’s a planet whose people look like anthropomorphic axolotls. When the Rubidoux misses a rendezvous, the Cerritos tracks it down and finds it out of power. Assuming they’ve just broken down, Ramsay sends her crew to restore power while she and Mariner look for the Rubidoux’s crew. They find them traumatized and cowering in a storage bay, warning that Rubidoux is infested by a spaceborn lifeform that feeds on energy. Ramsay is unable to reach her crew in time to stop them restarting the engines, and glowing tentacles quickly start to tear the ship apart – in the episode’s central visual easter egg, the creature that finally emerges from the wreckage of the Rubidoux looks to be the same sort of “space jellyfish” as appeared in the TNG pilot, “Encounter at Farpoint”. Fortunately, now that there’s an actual crisis, Mariner snaps back into her usual hypercompetence, quickly orchestrating a rescue by having Rutherford beam the crew to safety with a transporter improvement he’s been testing.

And here, I’m a little disappointed. Because all of Mariner’s mistakes felt like they were born out of insecurity. And I was really hoping this would lead to an admission that while she’s great in a crisis, when she’s got time to think about what she’s doing, Mariner has some sort of anxiety issue that affects her ability to handle mundane tasks – that her irresponsible attitude is really covering for her not being able to handle the “ordinary” pressure of higher-level routine. But no. She’s been fucking up deliberately in harmless-but-embarrassing ways because she’s afraid Ramsay will promote her, because she likes being Lower Decks and is too cool and hip and rebellious to want career advancement.

So basically the exact same thing as when she insulted the admiral’s speech impediment last time. Grr.

Anyway, about that transporter improvement? That’s what kicks off our B-plot, the one that is, in fact, About Boimler. In his zeal to impress the babysitter captain, Boimler agrees to be the first to try Rutherford’s transporter improvement. But it goes wrong, leaving Boimler “out of phase”, though in a way that Rutherford insists is purely cosmetic: he glows, sparkles, and emits a loud hum (The same fate befalls the Rubidoux crew upon their rescue, and is eventually cured off-screen). Rutherford is able to fix the hum, but the visual effects persist, and the doctor has him sent off to Division 14, an elite medical team who handle special cases at “The Farm”, allegedly a sort of health spa.

Division 14 is coded very transparently as evil. Their ship is a terrifying black monstrosity that emerges from a dark storm cloud in space. The doctor commanding the ship is an alien of the same race as the helmsman who replaced Checkov in the Animated Series, wearing a uniform that’s a bit super-villainish. He speaks in ominous, stentorian tones and occasionally breaks into evil laughter. Tendi accompanies Boimler to The Farm, on account of she’s genetically engineered a dog, named “The Dog”. She keeps failing to notice that The Dog is, in fact, a terrifying abomination, who, despite looking like a golden retriever, occasionally displays frightening abilities such as shapeshifting and doing a sort of Silent Hill kind of “flipping all its joints around backwards and climbing up the wall like a spider”. This is one of those episodes where everyone is okay with genetic engineering in principle and only objects when someone makes a terrifying abomination, as opposed to all the other times when humans have an absolute shitfit over genetic engineering even in principle.

On the ship, they meet a variety of freaks, mostly various degrees of references to ’90s Trek. The most straightforward is a giant salamander who they assume had once been human. The de facto leader of the freaks, an officer in a DS9-style uniform whose body is aging in different directions, warns him that there is no Farm, and this ship is really a prison where Starfleet hides its embarrassing abominations (Possibly the fact that his uniform is a generation out of date is meant to indicate how long he’s been there?). He plots mutiny, and though Boimler joins in their chant of solidarity (Which, sadly, is not “One of us! One of us!”), it’s no surprise when they immediately cut to him ratting them out. The captain deals with the impending mutiny by… Locking them all in the room where they already were? But it’s also a room that has an airlock they can open? I don’t know. The “freaks” decide to airlock Boimler, and his case is not helped when he suddenly pops back into phase, thus not even being a “freak” himself any more. But when they open the airlock, Boimler tumbles out harmlessly to find they’ve arrived at The Farm, which is indeed the idyllic resort hospital they were promised. The captain apologizes for how long the trip took, and muses that they really ought to paint the ship a cheerier color. Then he does another big evil laugh, before clarifying that’s just how he laughs.

Tendi says a fond farewell to The Dog, who she doesn’t think deserves any of this, being Just an Ordinary Dog. The Dog tells her it’s okay and wishes her well before flying away, leading to the pretty good punchline that Tendi knew about The Dog’s abilities this whole time, but, being Orion and never having met a dog before, didn’t realize anything was odd about them. The Dog reveals that she, on the other hand, did know that she wasn’t an ordinary dog, and was just being polite. In the coda, Tendi meets a real dog and is grossed out when it licks her.

This episode was inoffensive, and the punchline about The Dog was pretty solid. And for an episode full of freaks, it surprises by not leaning in on the Tod Browning angle. The only real issue for me this week is that it leaves me pretty much entirely cold. Just was not able to elicit much of an emotional reaction in me. So, what, is that the mode for this show now? Offensive or Boring?

Things I Found In the Basement

Still need some time away from writing new things, so here is an article I was going to post when I finished cleaning and reorganizing my workshop in the basement. Many of the objects described below will be happily donated to a good home if you ask nicely.

Adapted from a twitter thread…

I expected this to go badly, but it actually went pretty well. I used the FC5025 controller from deviceside.com with a 5.25″ drive I JUST RANDOMLY FOUND NEW-IN-BOX while cleaning out the basement hooked to an ancient macbook running Ubuntu 12.04. (The macbook is unreliable and out of date and i keep it around partly as smart terminal and partly for potentially-dangerous experiments I don’t want to risk a “real” computer on but which might be easier on an x86 than a raspberry pi)

Contrary to expectations, most of my PC 5.25 floppies read fine despite their long slumber. On average, I’d say I had fewer read errors on the 5.25″s than I did on the old 3.25s I was ripping via a cheap USB floppy around the same time. Is there some other device I can plug into a modern computer to read floppy disks? USB floppy drives seem to not quite be able to handle the range of disks that IDE ones could.

One annoyance with the FC5025 is that you have to tell it the format of the disk – it can’t guess for you. And if you tell it the wrong one, it seemed to need to be unplugged and re-plugged to reset it. I discovered that you can USUALLY BUT NOT ALWAYS tell the difference between a high density (1.2mb) and low density (360k) PC disk by the absence or presence of a plastic hub around the hole in the disk. This was a pretty reliable indicator, though I still made some mistakes…

Possibly the biggest surprise: The 5.25″ floppy version of SimLife came on one high density floppy and one low density floppy.

Ripping PC disks went incredibly well and I am VERY impressed by the FC5025. Ripping Commodore 64 disks, on the other hand, was wildly unsuccessful. Out of a couple dozen disks, only two ripped with no errors. Though I’m not sure how bad the errors were; hopefully they were unused sectors on the disks in most cases? A significant number of disks didn’t rip at all. Were they really cooked, or was it a variant format the FC5025 couldn’t handle? And were the disks even really bad or is it just a limitation of using incompatible hardware?

Flippy disks, of course, were a complete non-starter; most PC drives will flat-out refuse to read an upside-down disk. For the record: no, it does not help if you slice open the casing and reverse the media itself. I did find one commodore disk that had a second timing hole in the mirror position, so I might try that one some other time to see what the drive makes of it.

So why are the commodore disks so much worse to read? Is it that they’re 5-10 years older? Is the media less reliable? Is it just drive incompatibility and an actual 1541 might work? Or that the PC disks spent 20 years in my bedroom while the C64s lived in my wife’s attic?

Here’s some things I found:

  • A program called “MHZ+”. Can’t track down anything on the net about what it does. I kinda have a feeling it was a TSR that promised to just magically make your computer faster. This sounds incredibly sketchy today, but at the time it was probably something innocent and useless like “It changes the memory caching settings”.
  • QBasic source code to what might be the first game I ever wrote, a Star Trek game where you fought a space amoeba using the Enterprise crew as described in Roddenberry’s original pitch document.
  • A dBase III file containing a uncatalogued of all the Doctor Who off-air VHS tapes I used to have.
  • One paragraph of a Doctor Who fanfic. I have no idea where it was going.
  • A backup of my Netscape bookmarks from 1997. Literally nothing on here still exists.
  • The ancient games Phantasie and Phantasie III, but not Phantasie II.
  • A 1 TB hard disk new in box. I have no idea why I have it. Based on where it was, I thought it was a cold spare for the NAS, but even the old broken NAS had 3TB drives.
  • The Old Broken NAS. It’s a Patriot Javelin that was a fine starter NAS. Its flash memory started to go bad a few years ago. I assume you could rehabilitate it if you replaced the flash memory, but there’s nothing to be gained for me personally by doing that. Free to good home, I guess.
  • Memory sticks. A lot of memory sticks. Remember Memory Stick? Sony’s attempt to do a format war against SD?
  • How many of those little MicroSD-to-SD card adapters does a person need, anyway?
  • I don’t need this many PC power cables, do I?
  • A whole box full of broken fans. Case fans. Slot fans. USB fans. Desk fans. Whole box.
  • The keys to my old office in grad school
  • A skate key.
  • A bunch of USB thumbdrives whose outer shell is a soft plastic that turned sticky and gross.
  • Many XT-to-PS/2 adapters.
  • A truly epic amount of cable. I’m talking like 20 pounds of coaxial cable. I’m talking just about every combination of serial cable. I’m talking KVM cables. I’m talking… Um… There’s this one cable which is a DE-9 serial connector at one end and a headphone plug at the other. What even is that?
  • The Vadem Clio HPC that I won for coming in second in the 2001 Interactive Fiction Competition.
  • The keyboard off a Commodore Plus/4. I don’t think I’ve ever actually seen a whole Plus/4 (I am keeping this, so don’t ask).
  • A complete set of Microsoft Developer Network CDs from 1996.
  • A Zip-250 disk. I’ve never owned a Zip-250 drive. I have no idea what’s on it, where it came from, or how to read it.
  • My Pentium II from college. A full tower case with five 5.25″ drive bays, a 3.25″ floppy bay, two internal hard drive bays, and eight expansion card slots. I’d had one bad experience with not having room to add on something I’d needed back in my 386 days, so I went overboard allocating room for expansion
  • A 1989 Bill Wegman baseball card.
  • A Cobalt Qube server appliance they were getting rid of at the real estate agency when I was a temp twenty years ago. Anybody want it? I upgraded the ram at some point, and it was, technically, the most expensive ram I’ve ever bought, since I was buying new-old-stock ram from the nineties in, like, 2008.
  • Why do I have two food dehydrators?
  • A Chumby. Neat little device. I hacked mine and wore out the flash memory, but I’d love to salvage the display and case if I can figure out a way to replace the brains with a raspberry pi. I just love the look of the Chumby One – very retro Space 1999 vibes.
  • Some kind of headband with a knob on it and a rectangular plug with many pins. I have no idea what it is. Seems like possibly a part of a head-tracking system?
  • A pile of Wyse Windows Thin Clients from a period when I thought it might make sense to put thin clients all over the house. That was dumb.

 

Some Blundering About Star Trek: Lower Decks: 1×06: Terminal Provocations

Well, so. They don’t mock the disabled. That’s good. There isn’t any casual racism. Also good. There’s one asshole and he’s an antagonistic character. Still good. Is Lower Decks finally finding its footing?

Well, there’s this one problem. I mean, it’s not that big a deal. But kind of annoying.

The bit where the plot has almost no cohesion to it, doesn’t make a lot of sense, and is only barely adequate as a structural device to serve as a framework in which to tell jokes.

One of the jokes is fairly good.

The Cerritos has been tipped off by salvagers to the wreckage of an old Federation freighter (In the episode’s main visual easter egg, the debris is from an Antares-class ship, which originated in the ’70s animated series, though it was backported into the new CGI visual effects for the Original Series remaster). But the salvagers want market rate for the salvage, rather than Starfleet’s finders’ fee, and hostilities break out. Captain Freeman allows the Cerritos to take a pounding rather than cause a diplomatic incident by firing on a neutral ship, much to the chagrin of the security chief, who hardly ever gets to blow things up.

The cold open finds the junior officers having a good-natured, spirited bit of fun trying to imitate the hum of the warp cores of various ships, freaking out Commander Ransom, who walks in and assumes he’s witnessing some sort of possession. The junior officers were encouraged by Ensign Fletcher, a charismatic junior officer who we’ve never seen or heard of before, but who everyone already knows and has history with and loves and gets along with and is preternaturally good at diffusing tension and you have probably come to the conclusion that he’s some kind of alien infiltrator like in that TNG episode where everyone loses their memory. And reinforcing this, Mariner seems way more sedate and “square” this time, with none of her characteristic rebelliousness, not even her friendly ribbing of Boimler, which you could take for a hint that Fletcher is influencing their personalities, maybe like some kind of psychic vampire, usurping the qualities of others, with shades of that Torchwood episode whith the alien who makes everyone think he was always there or maybe that “Superstar” episode of Buffy.

You’d be wrong. There’s no deep mystery behind Fletcher. There is nothing to him whatever. And the whole thing about him being charismatic and easy to get along with suddenly vanishes halfway through the episode. There’s no direction to the character, or, for that matter, the episode. It’s just kind of there. Fletcher breaks the ship’s record for chugging puree straight out of the dispenser, averts a fight when Boimler accidentally knocks the doctor into her nachos, and offers to finish up some work on a computer core so that Mariner and Boimler can go to a Chu Chu dance. We are never told what a Chu Chu is, but apparently it is very cool, especially when they unexpectedly added a third Chu.

And at this point, you’re probably expecting that Fletcher is a plant and this was all a setup, and you’re in the general ballpark of right, but not quite. They return to find the core missing and Fletcher disoriented, with a story about having been stunned by an unseen attacker. The core is a backup shield controller, which means it wouldn’t be an immediate problem, except that the Cerritos is under attack at this point. After accusing a different shift (With a joke that doesn’t land where Mariner finds it inherently suspicious that the night shift sleeps when the day shift is awake) and suspecting the scavengers, the truth finally comes out when they find the missing core damaged in Fletcher’s bunk. And the explanation is…. Bizarre.

Fletcher is apparently incredibly insecure about his abilities, and in a sort of Simpsonian escape from any pretense at this being “A lighter more comedic Star Trek,” rather than, “A Star Trek-flavored total farce,” reckoned that he could make himself smarter by connecting the core to his brain. Because this is a stupid, nonsensical plan, all it does is disorient him and damage the core. And because he didn’t want to get in trouble, he made up the story about being attacked. He doesn’t want to get in trouble so much that he threatens to point the finger at Mariner and Boimler unless they help him with the cover-up. He suggests blaming Q.

I don’t know where they’re going with all this. Fletcher is charismatic, he’s good at making friends, he’s good at conflict resolution, but he’s deeply insecure about his own intelligence, which maybe makes sense because he’s so stupid that he thought plugging his brain into a shield core would do something useful, but he’s also a coward, and he’s also ruthless enough to threaten his friends and manipulative enough to get them out of the way for his brain-plugging experiment and… This would’ve made so much more sense if he were an alien. Or heck, if there were some technobabble to encapsulate the possibility that you could boost your abilities by plugging your brain into a computer core (I mean, there’s cyborgs. So maybe Fletcher has a dangerous, unlicensed cybernetic implant? This would also help with what’s coming next), you could establish that he’d done this before, and that was how he’d gained the ability to charm the other junior officers. You got yourself a real standard Trek performance-enhancing-drug-addiction-metaphor setup right there you can play for laughs (Even an opportunity for him to shout, “I’m so excited!”). But… There’s just nothing.

And then somehow the damaged core springs to life, using its data cables as limbs. It’s absorbed Fletcher’s insecurity and desperately wants to self-improve by assimilating everything around it. Somehow that is a thing. Somehow a computer core can magically make the optical cables dangling off of itself prehensile.

It’s too much. It’s too out-of-nowhere, too dumb, too random. I’m okay with space being kinda magic in Star Trek, but “Also computer parts can just magically become ambulatory” is a bridge too far. They manage to airlock the rogue core, and it makes its way to the scavenger ship, which is destroyed in the process. This is a good thing, because the missing core caused the Cerritos’s shields to fail, and though the security chief finally got permission to return fire, to his disappointment, the weapons system was damaged by that point.

Rather than ratting out Fletcher, Mariner and Boimler credit him with saving the ship by “reconfiguring” the core into an improvised weapon. This also feels sort of unsatisfying, since they’d just made a big deal about the difference between Mariner’s cool-rebellious breaking only of rules that “deserve” breaking with Fletcher’s self-serving and callous rule-breaking. But their goal is to win Fletcher a promotion that gets him transferred off the ship. To the Titan, which is Riker’s ship (Though with the wiggle room in the timeline, I can’t say if Riker is still in command at this point), where he gets fired for incompetence. Yay I guess.

Fuck. This whole plot is stupid and rudderless. There’s a side-plot with Rutherford and Tendi that is okay, though. Due to a clerical error, Tendi managed to graduate from the academy without taking the requisite class in spacewalking. With a salvage operation coming up, she’s in a panic, so Rutherford takes her to the holodeck to try a training program he’s working on. The training is hosted by “Badgey”, a large, anthropomorphic Starfleet Delta who’s a fairly good parody of Clippy the Microsoft Office ’97 animated tutorial assistant, with some hints of Alexa thrown in for good measure. He’s a bit glitchy, though, and Rutherford, wanting to impress Tendi, is abusive toward it in his attempts to get it functional. I guess we really are meant to parse Rutherford as smitten with Tendi? They’ve decided that’s going to be a consistent character trait? In a show where consistent character traits are few and far between.

This one, at least, goes exactly where you expect. During the battle with the scavengers, the holodeck glitches, the safety protocols fail, and Badgey goes on an adorable murder rampage. Luckily, in his glitched state, Badgey is susceptible to the simulated environment, and Rutherford switches to an arctic training simulation where the homicidal arrowhead freezes to death with fewer shades of The Shining than you’d expect. It dies in Rutherford’s arms, calling him “father”. I wish this plot thread had anything to do with anything, because this is the sort of just-far-enough-over-the-top levity I want from my “Star Trek but funny” show. Taking the recurring ’90s Trek trope of the holodeck running dangerously amok, but kicking it into farce territory by making the holographic threat not Moriarty or a Bond Villain or film noir gangsters, but the stupid paperclip who asks you if you’re trying to do a mail merge.

So, one good scene, but not a good episode. Like basically every other piece of streaming-era Trek, they just can’t quite decide what lane they want to be in. So far, Lower Decks has mostly been just pawing randomly at the lowest-hanging fruit of obvious jokes and a kind of Zucker-Brothers, “Parody is when you just randomly reference something from pop culture for no reason” mindset. The main advantage they take from actually being Star Trek rather than an unlicensed parody is just “easter eggs” for eagle-eyed fanboys. There’s no consistency to the characters, and so there’s no emotional connection to them to elevate the show above the occasional random chuckle. And even those don’t come as often as they really should.

(Oh, the “fairly good” joke? Rutherford says that the holodeck isn’t just for “Hanging out with Sherlock Holmes. And Robin Hood. And Sigmund Freud. And Cyrano de Bergerac. And Einstein. And da Vinci. And Stephen Hawking. And Socrates…” These are all dudes who have indeed guest starred as holodeck characters. Well actually, not Sherlock Holmes, technically; Data played Sherlock Holmes)

Some Blundering About Star Trek: Lower Decks 1×05: Cupid’s Errant Arrow

Hey! One I don’t have much to say about! Nothing forthrightly awful this week. Yay.

The Cerritos is helping the Vancouver implode a moon before it crashes into a populated world, and this is also an opportunity for Boimler to hang out with his long-distance-girlfriend, which, of course, Mariner must put a stop to because Boimler is not allowed to be happy.

Yet it’s handled well: Mariner is convinced that a talented, attractive lieutenant whose career is going places would never be interested in Boimler. But her reason for this is that she’s literally seen it happen before, having lost a friend years earlier to a too-perfect boyfriend that turned out to be a shapeshifting monster. But Boimler’s perfectly capable of ruining his relationship all on his own when he desperately tries to make himself seem more manly when he learns his girlfriend’s ex is the studliest operations lieutenant on the Cerritos.

Meanwhile, Tendi and Rutherford fanbeing over the Vancouver’s more-advanced systems, culminating in a rivalry to win an advanced model of tricorder promised to whoever gets their work done first.

While that’s going on, the senior officers are settling in-fighting among the natives of the doomed system, as a collection of special interest groups have various problems with the whole “Blow up the moon” plan – including a group for whom the moon has religious significance, farmers whose livelihood will be impacted by the change to the climate, and a civilization whose own moon will be rendered uninhabitable.

The plots don’t interconnect as much as you’d hope, but there’s some good thematic parity. Mariner discovers a casing from an alien brain parasite and fights Barb, but she turns out to have similar suspicions about Mariner, as she knows Boimler’s quirks are weird and unmanly, and thus can’t see why the infamously cool and rebellious Mariner would care about him. They bond over stories of Boimler’s various embarrassments, and a scan reveals that Mariner and Barb are both human. They almost had me convinced for a minute that it was Mariner who’d been compromised somehow, but it turns out to be what you probably thought: Boimler is infected with a brain parasite which enhances his pheromones in order to spread. Barb assures him that as a Starfleet officer, she would never have fallen for him just because of alien mind control…. But studying this weird alien parasite is a big break for her, career-wise, so she breaks up with him to devote herself fully to its study.

Tendi and Rutherford discover that what they were being offered wasn’t actually the tricorder, but a transfer to the Vancouver, and in the process of avoiding it, they discover that the chief pushing it through is actually trying to trade himself to the Cerritos because he can’t handle the stress. They blackmail him into giving them the tricorders, though in the last scene it turns out that they’d each stolen sacks full of them anyway.

On the bridge, Captain Freeman negotiates away all but one of the problems, but the doomed “civilization” turns out to just be one obscenely rich dude and his wife. I hope this plot ages badly, because it’s possibly the most topical thing to show up in Star Trek since that time the electric people wiped themselves out over racism. I kinda love it. You’ve got a very straightforward analogy for a lot of very timely things. The impending moon crash serves as an obvious parallel for climate change, and those who oppose the implosion reflect similar concerns to real-world interests ranging from things we definitely need to address like, “What about all the people who work in the fossil fuel industry,” to things we definitely need to ignore like, “We’re pretty sure it’s all a hoax.” And while the fact that in the Star Trek version, there’s a straightforward technological remedy for the problem diverges from reality, it’s a very Star Trek way to diverge. The best thematic punchline is the reveal that all those problems with implementing an immediate technological solution can be solved, and solved fairly easily. The one problem they can’t solve – and the one group that yells the loudest and causes the most trouble – is the rich assholes who stand to be mildly inconvenienced.

Other things I like about this episode: there’s none of the senior officers being jackasses. This whole thing with the Vancouver being a more advanced ship than the Cerritos (Their designs are very similar, but the Vancouver’s stylings are closer to the Enterprise-E while the Cerritos looks like a kit-bash of the Enterprise-D) could easily have called back to Freeman’s insecurities from “Temporal Edict” or led to a rehash of the other ship’s commander irrationally needing to flex his superiority like in “Moist Vessel”. But that doesn’t happen; the senior crew gets a subplot where they just get to act like Starfleet (The Vancouver officers are, to be honest, strangely quiet for this whole thing). Mariner’s flashback puts her in a TNG-movie-era uniform (Though there’s a reference to the events of the TNG season 6 cliffhanger as though they’re contemporary). In his bid to be “cool”, Boimler has the replicator fuse together elements from all of history’s coolest fashions, producing an outfit with many gold chains which is literally half letterman’s jacket, half leather motorcycle jacket – but better yet, Barb offhandedly mentions that it’s sexy. (Though she rightly objects to his macho posturing).

I did not like the inclusion of the “Boimler gets jealous and acts like an asshole” subplot. I don’t like that kind of plot in general, I don’t like it for Star Trek (so much better is the occasional TNG motif of “Asshole macks on Troi and tries to make Riker jealous, but Riker is just bemused because he takes polyamory for granted and is completely cool with his ex boning whoever as long as she’s into it”), and there was more than enough going on in this episode without it. My other objection is that to a significant extent, there’s a reliance on a “Boimler is a butt-monkey who must have romance denied him in order to earn him karmic points we will cash in at the end of the series,” which I hate with the fire of a thousand suns, and it also feels misplaced here, because Boimler isn’t like Steve Urkel or Xander Harris or Ross Geller: he isn’t actually a terrible person who spends his time complaining that he isn’t the center of the universe.

But otherwise, this was pretty good. A plot where the driving force isn’t people being assholes to each other? More please.

(Looks at the trailer for next week…)

Shit.