No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man’s and yet as mortal as his own; that as men busied themselves about their various concerns they were scrutinised and studied, perhaps almost as narrowly as a man with a microscope might scrutinise the transient creatures that swarm and multiply in a drop of water... Yet across the gulf of space, minds that are to our minds as ours are to those of the beasts that perish, intellects vast and cool and unsympathetic, regarded this earth with envious eyes, and slowly and surely drew their plans against us. And early in the twentieth century came the great disillusionment. [br]— The bit of The War of the Worlds you’re[br]contractually obligated to quote at the beginning of this sort of thing.
No one would have believed in the last years of the twentieth century that our wallets were being watched keenly and closely by intelligences less than man’s and yet as venial as his own; that as fanboys busied themselves about their various concerns, they were scrutinized and studied, perhaps as narrowly as a marketer with a focus group might scrutinize the transient memes that swarm and multiply in a subreddit… Yet in the television production studios of Hollywood, intellectual property lawyers and brand strategists that are to our brand consciousness as ours is to discount grocery story generics regarded our disposable income with envious eyes, and slowly and surely drew their plans against us. And early in the 1990s came the great disillusionment.
From where I am sitting as I write this, I can see three starships Enterprise (The inflatable one I mentioned before, a large die cast Franklin Mint model, and an Art Asylum model with cutaway view. The rest are consigned to the room we refer to as an office, but really it’s just where we keep the printer and the toys Dylan isn’t allowed to play with either because they were confiscated for bad behavior or because they’re mine), a woodcut Joker, a vinyl statue of Batman, a set of Mickey Mouse characters dressed up as Star Wars characters, a black Megaforce Power Ranger, a 24-inch-tall Voltron, six sonic screwdrivers (including this one), a hat in the shape of Pikachu’s head, the soundtrack CD to Captain Power and the Soldiers of the Future, a ten gallon tote filled to the brim with Transformers Rescue Bots, an 18-inch tall Optimus Prime, and a T-shirt bearing the image of Optimus Prime in the style of the poster for the 1982 film TRON (being worn).
Back in the mythical land of the 1980s, the market for merchandising television shows wasn’t quite like it is today. You could get Disney-owned properties stamped onto pretty much any sort of child-sized object you liked, of course. I had a set of Weebles, tin plates and an area rug emblazoned with Winnie-the-Pooh. Kid’s shows, or shows with broad child appeal, had toys — the first licensed toy I remember owning was a Knight Rider dashboard. My fondest youthful memories of television are linked intimately with a number of shows which, if we are being honest, existed only to serve as advertisements for toy lines — The Transformers, of course, He-Man and the Masters of the Universe, and the complicated case of Captain Power and the Soldiers of the Future. As usual, I will reiterate that these toyetic franchises of the 1980s were by no means devoid of awesomeness, but their best qualities tended to come about not by design, but by the happy accident of promising young writers still honing their skills being told by the producer, “We literally give zero fucks what you write as long as you sell the toys.” Another sort of Great Disillusionment would come in the early 90s when the industry would be invaded by cool and unsympathetic child psychologists, all convinced they’d worked out the secret to appealing to children despite having never apparently met any. They were without fail done on the cheap. They tended to be show-accurate only in a sort of Pablo Picasso kind of way (The Knight Rider dashboard was really quite shockingly lacking in a “Turbo Boost” button). What you didn’t have back then was the notion of an “adult collector” market. I mean, if a grown-up wanted to buy up cheaply made toys at inflated prices and then keep them in their boxes for thirty years, that was cool and all, but no one was going to make highly-detailed show-accurate Cagney and Lacey action figures, and no one was clamoring for a 1:128 scale replica of The Love Boat. And once you got outside the realm of toys, things dropped off pretty quickly. You weren’t going to find a Che Guevarra-style art print of Charlotte Rae as Edna Garrett (A thing which I now command to exist. Get on it, The Internet) or a T-shirt bearing the slogan, “What’chu Talkin ‘Bout, Willis?” in adult sizes. Hardly anything had a home video release, only a handful of things had associated books, and literally nothing at all had a website.
This would all change, eventually. I suspect Japan was an influence, with its Otaku subculture normalizing the idea that it was plausible to market high-end media tie-in products to unmarried men in their mid-twenties who had nothing better to do with their money than to take a little respite from what an unrelenting slog life as a grown-up can be. It became, if not entirely mainstream, at least, no longer a “check his basement for dismembered bodies”-red flag if a grown man owned a 3/4 scale bust of Spider-Man.
All of this is a very long-winded way of saying that there isn’t much in the way of official merch associated with War of the Worlds the series. There are, to my knowledge, three things. J.M. Dillard’s novelization of the pilot we have already discussed in detail. Knifesmith Jack Crain designed Ironhorse’s distinctive tomahawk and the unusual knife (Which I have since learned is called a “battle baton”) I pointed out back in “The Second Seal”. He’s been selling replicas since 1989, and they’re available from his website even today. I have a small collection of interesting-looking knives and swords (Part of me wants to get a Klingon Bat’leth, but if I got one, I know how I’d die: freak pizza-cutting accident), but the going rate for the Battle Baton is far beyond what I’d be interested in paying, and I don’t think I could quite cope with owning something that would change my “small collection of interesting-looking knives” into the kind of thing you’re supposed to declare on your insurance policy.
If you wanted something else, something tangible, to do with War of the Worlds, then, you were pretty much going to have to step outside the bounds of properties officially sanctioned and licensed by Paramount. Oh yes, I am talking about fan-works. Fan produced works enjoy a legally ambiguous state due to the inherent vagueness of concepts such as “derived work” and “substantially original” and “transformative” and “fair use”, and anyone who tells you that the legal situation is clear-cut one way or the other is either an idiot or being paid, and that disclaimer you put at the beginning saying that you don’t own the characters has the legal force of just putting a tiny crucifix at the top and asking Jesus to keep you from getting sued. The realpolitik is that what’s legal and what’s “fair use” is largely a function of who’s making the claim and how much money they’re willing to pay a lawyer, and I really don’t want to talk about it more than that because a family friend once had his life ruined due to spurious intellectual property claims by a certain organization which has a blue roof and once served my family raw chicken tenders. Anyway, Paramount has not always been very nice about this sort of thing, but in recent years they’ve been pretty laid back about letting people make all the homebrew Star Trek they want so long as they don’t make money off of it, which is tremendously decent of them.
If, as it seems we are, we’re talking about fanworks in the 1980s, then we’re not talking about Kindle Worlds or fanfiction.net, or probably even USENET. We’re talking about fanzines. And here, I’d make a joke about you not knowing what that word even means, but given that my readership is like five people, and one of them stopped reading when they realized this article wasn’t about forestry, I’ll let it slide. Amateur press publications date back at least to the 19th century, farther if
you count stuff like Benjamin Franklin self-publishing on the side in his spare time between doing actual publishing, inventing electricity, inventing stoves, inventing democracy, coining aphorisms, and banging French prostitutes. By the 1920s, readers of pulp genre fiction magazines had started collecting, collating and reproducing their letters of praise, constructive criticism, and/or angry incoherent rants on ditto machines to distribute to like-minded fellow readers. They increased in sophistication and professionalism as the technology available grew, though the availability of affordable desktop publishing software wouldn’t end up happening until the rise of the internet began to marginalize such publications. At the height of fanzines, you were still talking about typewritten articles and hand-drawn illustration literally pasted to a literal pasteboard, and if an article said it was “reproduced with permission”, they literally meant that they physically cut it out of the original and photocopied it. Over time, they became clearinghouses for editorials, essays and discussions, basically internet discussion boards in slow motion. In a world where communication was slow and the world less connected, fanzines provided the social glue that made it possible for people with a common niche interest to form communities in spite of geography. Only very, very slowly.
Then in 1967, the Lunarians, organizers of one of the oldest and most prestigious annual science fiction conventions, published Spockanalia, a fanzine dedicated specifically to Star Trek, and, unlike traditional “fan”zines, but more like non-fan-oriented amateur publications, primary consisted of reader-submitted fiction. Also unlike the preponderance of science fiction fanzines, this kind of franchise-specific fanzine wasn’t nearly so much of a sausage party.
The history of women in science fiction fandoms is a long and fascinating subject about which I don’t know nearly enough to go into any sort of detail. I do know enough to say that for all of my childhood and adolescence, there was an unchallenged assumption that something approximating 100% of science fiction fans were white, socially awkward, maladjusted, unkempt man-children who technically came in all shapes and sizes, but mostly “round” and “large”, and that while this stereotype has lost ground, it’s still got enough of a hold on the public consciousness that The Big Bang Theory stays on the air. And this stereotype does a tremendous disservice to the many, many devoted female fans who, just for an example, were largely responsible for Star Trek being a thing that exists today rather than an obscure NBC show that got canceled after its second season. I’m more than a little uncomfortable with the implication that fanfiction-dominated fanzines are a thing which exist because the creation and consumption of fan-art is an inherently female activity, but I’m hardly in a position to talk as a white, socially awkward, unkempt, round, large man whose personal magnum opus consists of a hundred thousand words of literary analysis and criticism about TV shows from the ’80s while I’ve been utterly unable to write that novel my parents have been on my case to crank out for twenty years now.
Continue reading Parenthesis: Elyse A. Dickenson’s The Forrester Papers